Any history of the Neo Geo requires discussion of that of its creator: SNK. Shin Nihon Kikaku (SNK) had spent much of the 1970s and 1980s gaining ground in the thriving arcade industry, with a few home console attempts. Games such as Baseball Stars and Crystalis are NES/Famicom favorites. At the same time, SNK gained a strong following in arcades with games such as Ikari Warrors and Alpha Mission. However, what SNK would do next would radically alter the arcade landscape at home and abroad.


In Japan, SNK began a trial of placing Neo Geo rental units in hotels. Demand for the console reached a swelling point, and SNK soon decided to prepare for a home release of the console shortly after its success in Japanese hotels.


The Neo Geo's games came in huge clam-shell cases with massive cartridges. Early titles for the system included arcade-perfect ports such as Magician Lord, Nam-1975, and Baseball Stars. For the first time, arcade-perfect games were in the average gamer's living room. Magician Lord is an early favorite for most gamers and fans of the console. A 2D action-platformer with amazing sprites, it is certainly the best of the bunch.
In addition to the amazing graphics and sound, the Neo Geo featured several other technical firsts. Alongside the console, SNK released a "memory card". This small unit was the first memory card released for a home console.The memory card allowed transfer of saved games and data from the arcade MVS machines to your home AES console.

Another unique feature of the AES was its massive arcade joysticks. Truly bringing everything the arcades offered was amazing for those lucky enough to actually have a Neo Geo. While early titles were making their mark on the industry, it would take the runaway success of Street Fighter 2 for SNK to shift gears to a relatively new genre that would dominate arcades for much of the 1990s: the fighting game.........continued in Part 2
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